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		<title>Green Lightning</title>
		<link>https://greenlightning.eu/</link>
		<description>Recent content on Green Lightning</description>
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		<language>en-US</language>
		
		
		
			<copyright>Green Lightning</copyright>
		
		
			<lastBuildDate>Mon, 10 Nov 2025 01:39:56 +0100</lastBuildDate>
		
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			<item>
				<title>Shelf</title>
				<link>https://greenlightning.eu/diy/shelf/</link>
				<pubDate>Mon, 10 Nov 2025 18:00:00 +0100</pubDate>
				<guid>https://greenlightning.eu/diy/shelf/</guid>
				<description>&lt;p&gt;Seeking ever more usable surface area in my storage room, I set out to build an extension for the shoe rack that was already in place. My hobby woodworking adventures are documented in the following. But first I shall spoil you with a picture of the end result.&lt;/p&gt;</description>
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			<item>
				<title>Marble Gate</title>
				<link>https://greenlightning.eu/diy/marble-gate/</link>
				<pubDate>Mon, 10 Jan 2022 23:20:14 +0100</pubDate>
				<guid>https://greenlightning.eu/diy/marble-gate/</guid>
				<description>&lt;p&gt;Inspired by &lt;a href=&#34;https://www.youtube.com/watch?v=Jh6c7OpANNY&#34; target=&#34;_blank&#34;&gt;Wintergatan&lt;/a&gt;&#xA; I designed, 3D-printed and built this Pac-Man Marble Gate.&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/diy/marble-gate/images/IMG_2200_hu_759ad38d9c779ae6.webp 480w, https://greenlightning.eu/diy/marble-gate/images/IMG_2200_hu_902ada12d6de5572.webp 800w, https://greenlightning.eu/diy/marble-gate/images/IMG_2200_hu_f8536aaaab68391d.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/diy/marble-gate/images/IMG_2200_hu_bc3957d6eeda84e2.jpg&#34; width=&#34;1600&#34; height=&#34;2133&#34; style=&#34;--image-ratio: 0.7501172058134083&#34; alt=&#34;&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/diy/marble-gate/images/IMG_2200_hu_228c069f2cbabb80.jpg&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;I obviously got the idea for the gate from the Wintergatan videos (&lt;a href=&#34;https://youtu.be/pAHYTP1-fQY&#34; target=&#34;_blank&#34;&gt;here&lt;/a&gt;&#xA; is a live stream where Martin designs the gates for the Cyberbass), but I created the 3D design for this project from scratch in Fusion 360.&lt;/p&gt;</description>
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			<item>
				<title>Piano Headphones Holder</title>
				<link>https://greenlightning.eu/diy/piano-headphones-holder/</link>
				<pubDate>Fri, 26 Nov 2021 13:55:41 +0100</pubDate>
				<guid>https://greenlightning.eu/diy/piano-headphones-holder/</guid>
				<description>&lt;p&gt;I needed a better way to store the headphones for my digital piano, because I would just place them on the keyboard, which did not look nice, and they would get in the way when using the built-in speakers.&lt;/p&gt;&#xA;&lt;figure class=&#34;single-image-figure&#34;&gt;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/diy/piano-headphones-holder/images/IMG_2115_hu_b67461cca9c31b50.webp 480w, https://greenlightning.eu/diy/piano-headphones-holder/images/IMG_2115_hu_81066b1354c70155.webp 800w, https://greenlightning.eu/diy/piano-headphones-holder/images/IMG_2115_hu_13df9ab186ffb470.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/diy/piano-headphones-holder/images/IMG_2115_hu_6ba1be34b94f42c2.jpg&#34; width=&#34;1600&#34; height=&#34;2133&#34; style=&#34;--image-ratio: 0.7501172058134083&#34; alt=&#34;The finished piano headphones holder&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/diy/piano-headphones-holder/images/IMG_2115_hu_6d41241366010bcc.jpg&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;  &lt;figcaption&gt;Final Result&lt;/figcaption&gt;&#xA;&lt;/figure&gt;&#xA;&lt;p&gt;I started by building a prototype from cardboard and a toilet paper roll to verify if my design would work and to check the dimensions. I was planning on 3D printing this project, however it would be difficult to fit inside the small build volume of my SLA printer. But then I realized how I could build it from wood, so that is what I did.&lt;/p&gt;</description>
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				<title>Plot Party November 2021</title>
				<link>https://greenlightning.eu/plotting/plot-party-november-2021/</link>
				<pubDate>Wed, 24 Nov 2021 23:06:06 +0100</pubDate>
				<guid>https://greenlightning.eu/plotting/plot-party-november-2021/</guid>
				<description>&lt;p&gt;Two weeks ago I took part in Plot Party, which is a pen plotting art challenge (sort of like a game jam for pen plotter art). I posted a lot on social media, so I thought it would be good idea to consolidate everything into one blog post.&lt;/p&gt;</description>
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			<item>
				<title>Grnch</title>
				<link>https://greenlightning.eu/grnch/</link>
				<pubDate>Thu, 11 Nov 2021 12:00:39 +0100</pubDate>
				<guid>https://greenlightning.eu/grnch/</guid>
				<description>&lt;p&gt;Grnch is a command line tool and Go library for generating and working with G-Code for pen plotters using the grbl firmware.&lt;/p&gt;&#xA;&lt;p&gt;The command line tool can post-process G-Code exported from Inkscape (using the gcodetools extension) to make it ready for plotting. It also features an advanced G-Code simulator to estimate plotting time, that simulates grbl&amp;rsquo;s line planner and takes acceleration into account, which makes it more accurate than other time estimators.&lt;/p&gt;</description>
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			<item>
				<title>Improving Inkscape Startup Time</title>
				<link>https://greenlightning.eu/programming/improving-inkscape-startup-time/</link>
				<pubDate>Fri, 27 Aug 2021 16:00:10 +0200</pubDate>
				<guid>https://greenlightning.eu/programming/improving-inkscape-startup-time/</guid>
				<description>&lt;p&gt;While Inkscape is a great vector editor, its startup performance on Windows is terrible, often taking 5 seconds or more to open an empty window on my computer. Investigating the application startup seemed like a fun project to get familiar with Event Tracing for Windows (ETW) and related tools. I think I found some interesting results, so I decided to write this report.&lt;/p&gt;</description>
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				<title>Geometric Studies on Pen Plotter</title>
				<link>https://greenlightning.eu/plotting/geometric-studies-on-pen-plotter/</link>
				<pubDate>Tue, 04 Feb 2020 16:00:00 +0100</pubDate>
				<guid>https://greenlightning.eu/plotting/geometric-studies-on-pen-plotter/</guid>
				<description>&lt;p&gt;Complex shapes emerge from geometric primitives. This is my latest plotter project.&lt;/p&gt;&#xA;&lt;div class=&#34;youtube-embed&#34;&gt;&#xA;  &lt;iframe&#xA;    src=&#34;https://www.youtube-nocookie.com/embed/FFaeRFECJO8&#34;&#xA;    title=&#34;YouTube video&#34;&#xA;    loading=&#34;lazy&#34;&#xA;    referrerpolicy=&#34;strict-origin-when-cross-origin&#34;&#xA;    allow=&#34;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&#34;&#xA;    allowfullscreen&gt;&lt;/iframe&gt;&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;Original print time was 21 minutes. The video is sped up 24x.&lt;/p&gt;&#xA;&lt;p&gt;Here is a picture of the final product:&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/plotting/geometric-studies-on-pen-plotter/images/GeometricStudies_hu_3f31352dabe02d6e.webp 480w, https://greenlightning.eu/plotting/geometric-studies-on-pen-plotter/images/GeometricStudies_hu_34acab773dc7a326.webp 800w, https://greenlightning.eu/plotting/geometric-studies-on-pen-plotter/images/GeometricStudies_hu_d4479955a6903706.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/plotting/geometric-studies-on-pen-plotter/images/GeometricStudies_hu_93c5831c7bf232a7.jpg&#34; width=&#34;1600&#34; height=&#34;2133&#34; style=&#34;--image-ratio: 0.7501172058134083&#34; alt=&#34;&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/plotting/geometric-studies-on-pen-plotter/images/GeometricStudies_hu_f18359c09f88b452.jpg&#34;&gt;&#xA;    &lt;/picture&gt;</description>
			</item>
			<item>
				<title>Advent of Code 2019 ASCII Art Plot</title>
				<link>https://greenlightning.eu/plotting/advent-of-code-2019-ascii-art-plot/</link>
				<pubDate>Tue, 07 Jan 2020 14:00:00 +0100</pubDate>
				<guid>https://greenlightning.eu/plotting/advent-of-code-2019-ascii-art-plot/</guid>
				<description>&lt;p&gt;I got a CNC machine for Christmas, which can also be used as a pen plotter. My first project was this giant ASCII art mashup of my Advent of Code 2019 solutions:&lt;/p&gt;&#xA;&lt;div class=&#34;youtube-embed&#34;&gt;&#xA;  &lt;iframe&#xA;    src=&#34;https://www.youtube-nocookie.com/embed/m-ufHQWY9s8&#34;&#xA;    title=&#34;YouTube video&#34;&#xA;    loading=&#34;lazy&#34;&#xA;    referrerpolicy=&#34;strict-origin-when-cross-origin&#34;&#xA;    allow=&#34;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&#34;&#xA;    allowfullscreen&gt;&lt;/iframe&gt;&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;Here are some pictures of the final product:&lt;/p&gt;</description>
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			<item>
				<title>Advent of Code Solutions</title>
				<link>https://greenlightning.eu/programming/advent-of-code-solutions/</link>
				<pubDate>Fri, 03 Jan 2020 18:12:00 +0100</pubDate>
				<guid>https://greenlightning.eu/programming/advent-of-code-solutions/</guid>
				<description>&lt;p&gt;I enjoy participating in the &lt;a href=&#34;https://adventofcode.com/&#34; target=&#34;_blank&#34;&gt;Advent of Code&lt;/a&gt;&#xA; event every December, which is digital advent calendar challenging you with a two-part programming puzzle every day.&lt;/p&gt;&#xA;&lt;p&gt;In 2019 I aimed for the global leaderboard and finished at rank #51 of the world, which I am quite proud of.&lt;/p&gt;</description>
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			<item>
				<title>Daily Frustrations</title>
				<link>https://greenlightning.eu/programming/daily-frustrations/</link>
				<pubDate>Tue, 29 Oct 2019 19:59:25 +0100</pubDate>
				<guid>https://greenlightning.eu/programming/daily-frustrations/</guid>
				<description>&lt;p&gt;I want to work on an assignment for university, that requires LLVM and makes use of their integrated tester (&lt;code&gt;llvm-lit&lt;/code&gt;).&lt;/p&gt;&#xA;&lt;p&gt;&lt;code&gt;llvm-lit&lt;/code&gt; is written in Python. I have some version of Python 3 installed, so I try to run it using the &lt;code&gt;py&lt;/code&gt; launcher for Windows. I get no output and no errors.&lt;/p&gt;</description>
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			<item>
				<title>Hard Bugs</title>
				<link>https://greenlightning.eu/programming/hard-bugs/</link>
				<pubDate>Tue, 30 Jul 2019 15:58:06 +0200</pubDate>
				<guid>https://greenlightning.eu/programming/hard-bugs/</guid>
				<description>&lt;p&gt;A few years ago I stumbled upon my first hard bug. I was working on my custom C++ 2D game engine and had just added the ability to render to an off-screen image. But it was not working well and most of the time I would get a black image. After stepping through the code for a long time, I inspected the camera data again and noticed that the projection matrix looked quite odd. Investigating a little further the root cause was determined: the projection matrix was uninitialized, rendering all further draw commands useless.&lt;/p&gt;</description>
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				<title>Green Lightning 1.4 - The Double Update!</title>
				<link>https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/</link>
				<pubDate>Sun, 03 Jul 2016 13:14:20 +0200</pubDate>
				<guid>https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/</guid>
				<description>&lt;p&gt;There&amp;rsquo;s a new update for my &lt;a href=&#34;https://greenlightning.eu/minecraft-resource-pack/&#34; title=&#34;Minecraft Resource Pack&#34;&gt;Minecraft resource pack&lt;/a&gt;&#xA;. This update covers Minecraft 1.9 as well as Minecraft 1.10! Here&amp;rsquo;s some of the new stuff:&lt;/p&gt;&#xA;&lt;p&gt;Boats!&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Boats_hu_5b7a40216038cb68.webp 480w, https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Boats_hu_5b97aa46518aa629.webp 800w, https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Boats_hu_c45e24620d9ab23.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Boats_hu_974a963f4d242ac9.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Boats&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Boats_hu_d8ce99307df804bf.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;Beetroots!&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Beetroots_hu_47f9f4e534a1aeef.webp 480w, https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Beetroots_hu_5ede31d463669cd5.webp 800w, https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Beetroots_hu_1c35e6dc2400a894.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Beetroots_hu_6de1e7378a581348.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Beetroots&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-4-the-double-update/images/Beetroots_hu_5766f8b181184813.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;Redstone!&lt;/p&gt;</description>
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				<title>LD34 Results!</title>
				<link>https://greenlightning.eu/gamedev/ld34-results/</link>
				<pubDate>Sat, 09 Jan 2016 17:28:49 +0100</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld34-results/</guid>
				<description>&lt;p&gt;The results for Ludum Dare 34 are here!&lt;/p&gt;&#xA;&lt;p&gt;My game, Robot Boxing, got the following ratings:&lt;/p&gt;&#xA;&lt;p&gt;Coolness: 26% (#2073)&lt;/p&gt;&#xA;&lt;table&gt;&#xA;&lt;colgroup&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;/colgroup&gt;&#xA;&lt;tbody&gt;&#xA;&lt;tr&gt;&#xA;&lt;th&gt;Rank&lt;br /&gt;&#xA;(1638 jam games / 2870 total)&lt;/th&gt;&#xA;&lt;th&gt;Category&lt;/th&gt;&#xA;&lt;th&gt;Stars&lt;/br&gt;(out of 5)&lt;/th&gt;&#xA;&lt;/tr&gt;&#xA;&amp;#10;&lt;tr&gt;&#xA;&lt;td&gt;#141&lt;/td&gt;&#xA;&lt;td&gt;Fun&lt;/td&gt;&#xA;&lt;td&gt;3.68&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#247&lt;/td&gt;&#xA;&lt;td&gt;Humor&lt;/td&gt;&#xA;&lt;td&gt;3.18&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#284&lt;/td&gt;&#xA;&lt;td&gt;Theme&lt;/td&gt;&#xA;&lt;td&gt;3.93&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#446&lt;/td&gt;&#xA;&lt;td&gt;Overall&lt;/td&gt;&#xA;&lt;td&gt;3.39&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#490&lt;/td&gt;&#xA;&lt;td&gt;Innovation&lt;/td&gt;&#xA;&lt;td&gt;3.18&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#499&lt;/td&gt;&#xA;&lt;td&gt;Audio&lt;/td&gt;&#xA;&lt;td&gt;3.04&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#507&lt;/td&gt;&#xA;&lt;td&gt;Mood&lt;/td&gt;&#xA;&lt;td&gt;3.22&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#533&lt;/td&gt;&#xA;&lt;td&gt;Graphics&lt;/td&gt;&#xA;&lt;td&gt;3.43&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;/tbody&gt;&#xA;&lt;/table&gt;&#xA;&lt;p&gt;I took part in the jam this time instead of the compo, because I didn&amp;rsquo;t have the whole Saturday available.&lt;/p&gt;</description>
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			<item>
				<title>LD34 Entry: Robot Boxing</title>
				<link>https://greenlightning.eu/gamedev/ld34-entry-robot-boxing/</link>
				<pubDate>Thu, 17 Dec 2015 15:54:49 +0100</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld34-entry-robot-boxing/</guid>
				<description>&lt;p&gt;Robot Boxing is my entry for the 34th &lt;a href=&#34;http://www.ludumdare.com/compo/&#34; title=&#34;Ludum Dare Website&#34; target=&#34;_blank&#34;&gt;Ludum Dare&lt;/a&gt;&#xA; game jam. It was created in less than 72 hours on December 12-14, 2015&lt;/p&gt;&#xA;&lt;p&gt;In this game you are a robot punching random things in front of a hopefully appealing parallax background.&lt;/p&gt;</description>
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				<title>LD30 Results!</title>
				<link>https://greenlightning.eu/gamedev/ld30-results/</link>
				<pubDate>Tue, 16 Sep 2014 18:54:02 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld30-results/</guid>
				<description>&lt;p&gt;The results for Ludum Dare 30 are here! My game, Labyrinth Challenge, got the following ratings: Coolness: 60% (bronze)&lt;/p&gt;&#xA;&lt;table&gt;&#xA;&lt;colgroup&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;/colgroup&gt;&#xA;&lt;tbody&gt;&#xA;&lt;tr&gt;&#xA;&lt;th&gt;Rank&lt;br /&gt;&#xA;(1493 compo games / 2538 total)&lt;/th&gt;&#xA;&lt;th&gt;Category&lt;/th&gt;&#xA;&lt;th&gt;Stars&lt;br /&gt;&#xA;(out of 5)&lt;/th&gt;&#xA;&lt;/tr&gt;&#xA;&amp;#10;&lt;tr&gt;&#xA;&lt;td&gt;#562&lt;/td&gt;&#xA;&lt;td&gt;Theme&lt;/td&gt;&#xA;&lt;td&gt;3.25&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#747&lt;/td&gt;&#xA;&lt;td&gt;Graphics&lt;/td&gt;&#xA;&lt;td&gt;2.81&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#788&lt;/td&gt;&#xA;&lt;td&gt;Overall&lt;/td&gt;&#xA;&lt;td&gt;2.97&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#811&lt;/td&gt;&#xA;&lt;td&gt;Fun&lt;/td&gt;&#xA;&lt;td&gt;2.75&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#866&lt;/td&gt;&#xA;&lt;td&gt;Audio&lt;/td&gt;&#xA;&lt;td&gt;2.04&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#887&lt;/td&gt;&#xA;&lt;td&gt;Innovation&lt;/td&gt;&#xA;&lt;td&gt;2.71&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#915&lt;/td&gt;&#xA;&lt;td&gt;Mood&lt;/td&gt;&#xA;&lt;td&gt;2.55&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;/tbody&gt;&#xA;&lt;/table&gt;&#xA;&lt;p&gt;I was not as good as &lt;a href=&#34;https://greenlightning.eu/gamedev/ld29-results/%22&#34;&gt;last time&lt;/a&gt;&#xA;, but I&amp;rsquo;m still happy with the result, because at the end of the first day I felt my game was really terrible. But during the second day it got better than I thought it would ever get and the ratings aren&amp;rsquo;t totally bad either. Additionally, I never did procedural generation before and learned quite a lot this time.&lt;/p&gt;</description>
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				<title>Green Lightning 1.3 - The Bountiful Update!</title>
				<link>https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/</link>
				<pubDate>Tue, 02 Sep 2014 22:18:27 +0200</pubDate>
				<guid>https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/</guid>
				<description>&lt;p&gt;There&amp;rsquo;s a new update for my &lt;a href=&#34;https://greenlightning.eu/minecraft-resource-pack/&#34; title=&#34;Minecraft Resource Pack&#34;&gt;Minecraft resource pack&lt;/a&gt;&#xA;.&lt;/p&gt;&#xA;&lt;p&gt;Banners!&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/banners_hu_2d847f6dd77e3bd.webp 480w, https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/banners_hu_e0ea6151d15cd8ed.webp 800w, https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/banners_hu_9683fb336dffb8e7.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/banners_hu_189c49084e185f59.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;banners&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/banners_hu_edc5557c9d2eb585.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;Doors!&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/doors_hu_60a1f6bce98036ed.webp 480w, https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/doors_hu_b7bb575bc50e1890.webp 800w, https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/doors_hu_42d5b176bc47e631.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/doors_hu_56263d772a0a04dc.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;doors&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/doors_hu_1fe47bedb191e8f9.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;Prismarine and underwater content!&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/ocean_hu_30ef35addd574a7c.webp 480w, https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/ocean_hu_c4b09cf761b5fb11.webp 800w, https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/ocean_hu_6626c8052c7b6c83.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/ocean_hu_3fe1afc5079baee.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;ocean&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-3-the-bountiful-update/images/ocean_hu_9bfdb5a542d5ed19.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;3D models for Ladders and Trapdoors have been added.&lt;/p&gt;</description>
			</item>
			<item>
				<title>LD30 Entry: Labyrinth Challenge</title>
				<link>https://greenlightning.eu/gamedev/ld30-entry-labyrinth-challenge/</link>
				<pubDate>Mon, 25 Aug 2014 13:36:24 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld30-entry-labyrinth-challenge/</guid>
				<description>&lt;p&gt;Labyrinth Challenge is my entry for the 30th &lt;a href=&#34;http://www.ludumdare.com/compo/&#34; title=&#34;Ludum Dare Website&#34; target=&#34;_blank&#34;&gt;Ludum Dare&lt;/a&gt;&#xA; game jam. It was created in less than 48 hours on August 23-24, 2014. In Labyrinth Challenge you navigate a multi-dimensional maze trying to find the treasure. Each maze consists of three worlds, the top one has grass floor, the middle one dirt floor and the bottom one stone floor. The teleporters connect the worlds. Blue teleporters will bring you to the world below the one you are currently in and the orange ones will bring you to the world above. The mazes are randomly generated. Once you have beaten a maze, the difficulty increases and the next one will be bigger. Here&amp;rsquo;s a gameplay screenshot. &lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/gamedev/ld30-entry-labyrinth-challenge/images/in-game_0_hu_63fd852db309de1.webp 480w, https://greenlightning.eu/gamedev/ld30-entry-labyrinth-challenge/images/in-game_0_hu_e82534ca5b9a83d5.webp 800w, https://greenlightning.eu/gamedev/ld30-entry-labyrinth-challenge/images/in-game_0_hu_47a0ce9197f3d8ac.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/gamedev/ld30-entry-labyrinth-challenge/images/in-game_0_hu_321d84eb6228c7e0.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;in-game_0&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/gamedev/ld30-entry-labyrinth-challenge/images/in-game_0_hu_3038065f6eb12a34.png&#34;&gt;&#xA;    &lt;/picture&gt;&lt;/p&gt;</description>
			</item>
			<item>
				<title>LD30: Schedule and Setup</title>
				<link>https://greenlightning.eu/gamedev/ld30-schedule-and-setup/</link>
				<pubDate>Sat, 16 Aug 2014 16:34:13 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld30-schedule-and-setup/</guid>
				<description>&lt;p&gt;If you don&amp;rsquo;t know already, Ludum Dare is a game jam where you have 48 hours to program a game. The next Ludum Dare takes place on August 22nd-25th and I&amp;rsquo;m going to stream game development on the 23rd and 24th on &lt;a href=&#34;http://www.twitch.tv/megagreenlightning&#34; target=&#34;_blank&#34;&gt;my Twitch channel&lt;/a&gt;&#xA;. If you want to get notified when I start streaming, please follow me there or &lt;a href=&#34;https://twitter.com/MGreenLightning&#34; target=&#34;_blank&#34;&gt;on Twitter&lt;/a&gt;&#xA;. This is my second Ludum Dare. If you want to check out the game / live stream from last time, click &lt;a href=&#34;https://greenlightning.eu/gamedev/ld29-entry-pelican-challenge/&#34;&gt;here&lt;/a&gt;&#xA;.&lt;/p&gt;</description>
			</item>
			<item>
				<title>AsteroidsGDX 1.3</title>
				<link>https://greenlightning.eu/gamedev/asteroidsgdx-1-3/</link>
				<pubDate>Sat, 16 Aug 2014 13:30:29 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/asteroidsgdx-1-3/</guid>
				<description>&lt;p&gt;AsteroidsGDX is an action game where you have to maneuver your spaceship around dangerous asteroids flying through space while collecting pickups and shooting bullets to reach a new high score.&lt;/p&gt;&#xA;&lt;h2 id=&#34;more-information&#34;&gt;More Information&lt;/h2&gt;&#xA;&lt;p&gt;Read more about AsteroidsGDX in the post for version 1.0 &lt;a href=&#34;https://greenlightning.eu/gamedev/asteroidsgdx/&#34; title=&#34;AsteroidsGDX 1.0&#34;&gt;here&lt;/a&gt;&#xA;.&lt;/p&gt;</description>
			</item>
			<item>
				<title>AsteroidsGDX 1.2</title>
				<link>https://greenlightning.eu/gamedev/asteroidsgdx-1-2/</link>
				<pubDate>Sat, 09 Aug 2014 15:50:58 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/asteroidsgdx-1-2/</guid>
				<description>&lt;p&gt;AsteroidsGDX is an action game where you have to maneuver your spaceship around dangerous asteroids flying through space while collecting pickups and shooting bullets to reach a new high score. &lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-2/images/logo_hu_10dc104074172aad.webp 480w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-2/images/logo_hu_a1d15c246407e9e0.png&#34; width=&#34;512&#34; height=&#34;512&#34; style=&#34;--image-ratio: 1&#34; alt=&#34;logo&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-2/images/logo_hu_55e27e8ab2eca522.png&#34;&gt;&#xA;    &lt;/picture&gt; &lt;picture class=&#34;responsive-image&#34;&gt;&#xA;       &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-2/images/effects_1_hu_5f8fb4c99dc052a.webp 480w, https://greenlightning.eu/gamedev/asteroidsgdx-1-2/images/effects_1_hu_bb712b88f435fba3.webp 800w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;       &lt;img src=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-2/images/effects_1_hu_91644f5ade60584.png&#34; width=&#34;960&#34; height=&#34;640&#34; style=&#34;--image-ratio: 1.5&#34; alt=&#34;effects_1&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-2/images/effects_1_hu_6b163603bce9c9da.png&#34;&gt;&#xA;     &lt;/picture&gt;&lt;/p&gt;</description>
			</item>
			<item>
				<title>AsteroidsGDX 1.1</title>
				<link>https://greenlightning.eu/gamedev/asteroidsgdx-1-1/</link>
				<pubDate>Sat, 02 Aug 2014 12:20:14 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/asteroidsgdx-1-1/</guid>
				<description>&lt;p&gt;AsteroidsGDX is an action game where you have to maneuver your spaceship around dangerous asteroids flying through space while collecting pickups and shooting bullets to reach a new high score. &lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-1/images/effects_0_hu_263c1c98e4f9b044.webp 480w, https://greenlightning.eu/gamedev/asteroidsgdx-1-1/images/effects_0_hu_3d67ebd669f2ff77.webp 800w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-1/images/effects_0_hu_daa0e6dca4c1615e.png&#34; width=&#34;960&#34; height=&#34;640&#34; style=&#34;--image-ratio: 1.5&#34; alt=&#34;effects_0&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/gamedev/asteroidsgdx-1-1/images/effects_0_hu_d9a4ec409c75fce4.png&#34;&gt;&#xA;    &lt;/picture&gt;&lt;/p&gt;&#xA;&lt;h2 id=&#34;more-information&#34;&gt;More Information&lt;/h2&gt;&#xA;&lt;p&gt;Read more about AsteroidsGDX in the post for version 1.0 &lt;a href=&#34;https://greenlightning.eu/gamedev/asteroidsgdx/&#34; title=&#34;AsteroidsGDX 1.0&#34;&gt;here&lt;/a&gt;&#xA;.&lt;/p&gt;</description>
			</item>
			<item>
				<title>AsteroidsGDX 1.0</title>
				<link>https://greenlightning.eu/gamedev/asteroidsgdx/</link>
				<pubDate>Sat, 26 Jul 2014 16:28:43 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/asteroidsgdx/</guid>
				<description>&lt;p&gt;AsteroidsGDX is an action game where you have to maneuver your spaceship around dangerous asteroids flying through space while collecting pickups and shooting bullets to reach a new high score. &lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/gamedev/asteroidsgdx/images/gameplay_hu_cd6902e0ef4799b1.webp 480w, https://greenlightning.eu/gamedev/asteroidsgdx/images/gameplay_hu_e4452291e04e3876.webp 800w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/gamedev/asteroidsgdx/images/gameplay_hu_105cadc275dc6c80.png&#34; width=&#34;960&#34; height=&#34;640&#34; style=&#34;--image-ratio: 1.5&#34; alt=&#34;gameplay&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/gamedev/asteroidsgdx/images/gameplay_hu_d6455e6be5dd7ffe.png&#34;&gt;&#xA;    &lt;/picture&gt;&lt;/p&gt;&#xA;&lt;h2 id=&#34;background&#34;&gt;Background&lt;/h2&gt;&#xA;&lt;p&gt;After programming an unfinished &lt;a href=&#34;https://greenlightning.eu/gamedev/ld29-warmup-asteroidare/&#34; title=&#34;LD29 Warmup: AsteroiDare!&#34;&gt;Asteroids prototype&lt;/a&gt;&#xA; as a warm-up exercise for Ludum Dare 29, I decided that this would also be an appropriate way to get me started using &lt;a href=&#34;http://libgdx.badlogicgames.com&#34; title=&#34;LibGDX website&#34; target=&#34;_blank&#34;&gt;LibGDX&lt;/a&gt;&#xA;. So I took the graphics from the old project, but started coding on a new and empty LibGDX project. This time things went a little different. To handle the collision checking I used a complete physics engine this time. I already knew &lt;a href=&#34;http://dyn4j.org&#34; title=&#34;dyn4j website&#34; target=&#34;_blank&#34;&gt;dyn4j&lt;/a&gt;&#xA; from previous projects, which is why I choose that over Box2d which is the usual physics engine to use with LibGDX, so that I didn&amp;rsquo;t have to use yet another new API. Having the power of a full blown physics engine, I thought it would be nice if asteroids would not glide through each other, but to prevent them from sticking together I made them very bouncy. This had the desirable side effect of making the game more interesting, because if two harmless looking asteroids collide there&amp;rsquo;s always the risk that one will bounce in the direction of the player.&lt;/p&gt;</description>
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				<title>LD29 Results!</title>
				<link>https://greenlightning.eu/gamedev/ld29-results/</link>
				<pubDate>Tue, 20 May 2014 12:21:55 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld29-results/</guid>
				<description>&lt;p&gt;The results for Ludum Dare 29 are here! My game, Pelican Challenge, got the following ratings: Coolness: 71% (bronze)&lt;/p&gt;&#xA;&lt;table&gt;&#xA;&lt;colgroup&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;col style=&#34;width: 33%&#34; /&gt;&#xA;&lt;/colgroup&gt;&#xA;&lt;thead&gt;&#xA;&lt;tr&gt;&#xA;&lt;th&gt;Rank&lt;br /&gt;&#xA;(1491 compo games / 2495 total)&lt;/th&gt;&#xA;&lt;th&gt;Category&lt;/th&gt;&#xA;&lt;th&gt;Stars&lt;br /&gt;&#xA;(out of 5)&lt;/th&gt;&#xA;&lt;/tr&gt;&#xA;&lt;/thead&gt;&#xA;&lt;tbody&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#150&lt;/td&gt;&#xA;&lt;td&gt;Fun&lt;/td&gt;&#xA;&lt;td&gt;3.59&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#320&lt;/td&gt;&#xA;&lt;td&gt;Innovation&lt;/td&gt;&#xA;&lt;td&gt;3.41&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#350&lt;/td&gt;&#xA;&lt;td&gt;Graphics&lt;/td&gt;&#xA;&lt;td&gt;3.48&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#372&lt;/td&gt;&#xA;&lt;td&gt;Overall&lt;/td&gt;&#xA;&lt;td&gt;3.36&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#385&lt;/td&gt;&#xA;&lt;td&gt;Mood&lt;/td&gt;&#xA;&lt;td&gt;3.18&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#399&lt;/td&gt;&#xA;&lt;td&gt;Theme&lt;/td&gt;&#xA;&lt;td&gt;3.44&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#613&lt;/td&gt;&#xA;&lt;td&gt;Humor&lt;/td&gt;&#xA;&lt;td&gt;2.36&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;tr&gt;&#xA;&lt;td&gt;#767&lt;/td&gt;&#xA;&lt;td&gt;Audio&lt;/td&gt;&#xA;&lt;td&gt;2.33&lt;/td&gt;&#xA;&lt;/tr&gt;&#xA;&lt;/tbody&gt;&#xA;&lt;/table&gt;&#xA;&lt;p&gt;Considering that this was my first Ludum Dare, I&amp;rsquo;m extremely happy about the results xD&lt;/p&gt;</description>
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				<title>LD29 Entry: Pelican Challenge</title>
				<link>https://greenlightning.eu/gamedev/ld29-entry-pelican-challenge/</link>
				<pubDate>Mon, 28 Apr 2014 00:32:18 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld29-entry-pelican-challenge/</guid>
				<description>&lt;p&gt;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/gamedev/ld29-entry-pelican-challenge/images/menu_hu_4157c6853e66b0ff.webp 480w, https://greenlightning.eu/gamedev/ld29-entry-pelican-challenge/images/menu_hu_ec64ae81fea41c10.webp 800w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/gamedev/ld29-entry-pelican-challenge/images/menu_hu_34e15208f9291377.png&#34; width=&#34;960&#34; height=&#34;640&#34; style=&#34;--image-ratio: 1.5&#34; alt=&#34;menu&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/gamedev/ld29-entry-pelican-challenge/images/menu_hu_f83eaae6ad173742.png&#34;&gt;&#xA;    &lt;/picture&gt; This is my game for Ludum Dare 29! In Pelican Challenge you have to dive into the water to catch as much fish as possible within one minute!&lt;/p&gt;&#xA;&lt;h2 id=&#34;links&#34;&gt;Links&lt;/h2&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;As always, the code is available on GitHub &lt;a href=&#34;https://github.com/GreenLightning/PelicanChallenge&#34; target=&#34;_blank&#34;&gt;here&lt;/a&gt;&#xA;.&lt;/li&gt;&#xA;&lt;li&gt;See my Ludum Dare entry &lt;a href=&#34;http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&amp;amp;uid=33727&#34; target=&#34;_blank&#34;&gt;here&lt;/a&gt;&#xA; (please rate my game!).&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;h2 id=&#34;downloads&#34;&gt;Downloads&lt;/h2&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&lt;a href=&#34;https://greenlightning.eu/uploads/gamedev/pelicanchallenge/windows/PelicanChallenge.zip&#34;&gt;Windows build&lt;/a&gt;&#xA;&lt;/li&gt;&#xA;&lt;li&gt;&lt;a href=&#34;https://greenlightning.eu/uploads/gamedev/pelicanchallenge/source/PelicanChallenge.zip&#34;&gt;Source code zip file&lt;/a&gt;&#xA;&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;h2 id=&#34;controls&#34;&gt;Controls&lt;/h2&gt;&#xA;&lt;p&gt;&lt;strong&gt;Click the game to give it focus.&lt;/strong&gt; Dive to catch fish. If you dive from further up, you dive deeper. Normal fish give you 1 point, the larger ones give you 2. If you hit a jellyfish, you loose 5 seconds of your precious time, but you get 5 additional ones if you catch a pink fish.&lt;/p&gt;</description>
			</item>
			<item>
				<title>LD29 Day 1: Introducing Pelican Challenge</title>
				<link>https://greenlightning.eu/gamedev/ld29-day-1-introducing-pelican-challenge/</link>
				<pubDate>Sat, 26 Apr 2014 23:11:21 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld29-day-1-introducing-pelican-challenge/</guid>
				<description>&lt;p&gt;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/gamedev/ld29-day-1-introducing-pelican-challenge/images/pelican-challenge-screenshot_hu_17f3ed9021e4be1e.webp 480w, https://greenlightning.eu/gamedev/ld29-day-1-introducing-pelican-challenge/images/pelican-challenge-screenshot_hu_8ad6c7844b514c01.webp 800w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/gamedev/ld29-day-1-introducing-pelican-challenge/images/pelican-challenge-screenshot_hu_69fcc48b4f5424b4.png&#34; width=&#34;960&#34; height=&#34;640&#34; style=&#34;--image-ratio: 1.5&#34; alt=&#34;pelican-challenge-screenshot&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/gamedev/ld29-day-1-introducing-pelican-challenge/images/pelican-challenge-screenshot_hu_c69c5d7e6ca478d2.png&#34;&gt;&#xA;    &lt;/picture&gt; Ludum Dare has been great so far! The theme is &amp;ldquo;Beneath the Surface&amp;rdquo;, so I have created Pelican Challenge, where you have to dive beneath the surface of the water to get the desired fish.&lt;/p&gt;</description>
			</item>
			<item>
				<title>LD29 Warmup: AsteroiDare!</title>
				<link>https://greenlightning.eu/gamedev/ld29-warmup-asteroidare/</link>
				<pubDate>Fri, 25 Apr 2014 22:44:25 +0200</pubDate>
				<guid>https://greenlightning.eu/gamedev/ld29-warmup-asteroidare/</guid>
				<description>&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/gamedev/ld29-warmup-asteroidare/images/asteroidare-screenshot_hu_de0e14fa4893361d.webp 480w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/gamedev/ld29-warmup-asteroidare/images/asteroidare-screenshot_hu_8caf86384433b40d.png&#34; width=&#34;640&#34; height=&#34;480&#34; style=&#34;--image-ratio: 1.3333333333333333&#34; alt=&#34;asteroidare-screenshot&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/gamedev/ld29-warmup-asteroidare/images/asteroidare-screenshot_hu_24b005801ac8ce8.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;I&amp;rsquo;m going to take part in &lt;a href=&#34;http://www.ludumdare.com&#34; target=&#34;_blank&#34;&gt;Ludum Dare&lt;/a&gt;&#xA; 29 and have created AsteroiDare as a warm up exercise.&lt;/p&gt;&#xA;&lt;p&gt;For the game jam I&amp;rsquo;m going to use &lt;a href=&#34;http://haxe.org&#34; target=&#34;_blank&#34;&gt;Haxe&lt;/a&gt;&#xA;, &lt;a href=&#34;http://openfl.org&#34; target=&#34;_blank&#34;&gt;OpenFL&lt;/a&gt;&#xA; and &lt;a href=&#34;http://haxeflixel.com&#34; target=&#34;_blank&#34;&gt;HaxeFlixel&lt;/a&gt;&#xA; as programming framework, &lt;a href=&#34;http://www.sublimetext.com&#34; target=&#34;_blank&#34;&gt;Sublime Text&lt;/a&gt;&#xA; for coding, &lt;a href=&#34;http://gimp.org&#34; target=&#34;_blank&#34;&gt;Gimp&lt;/a&gt;&#xA; for graphics and &lt;a href=&#34;http://www.bfxr.net&#34; target=&#34;_blank&#34;&gt;Bfxr&lt;/a&gt;&#xA; for sound effects. I also prepared a &lt;a href=&#34;https://github.com/GreenLightning/HaxeFlixelTemplate&#34; target=&#34;_blank&#34;&gt;template&lt;/a&gt;&#xA;, so I can start coding the interesting stuff quickly.&lt;/p&gt;</description>
			</item>
			<item>
				<title>Roboduck</title>
				<link>https://greenlightning.eu/robotics/roboduck/</link>
				<pubDate>Mon, 03 Mar 2014 01:48:13 +0100</pubDate>
				<guid>https://greenlightning.eu/robotics/roboduck/</guid>
				<description>&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/robotics/roboduck/images/P1020398_hu_56a7010f299c4363.webp 480w, https://greenlightning.eu/robotics/roboduck/images/P1020398_hu_3b6e2d3e6905b17e.webp 800w, https://greenlightning.eu/robotics/roboduck/images/P1020398_hu_c37e140d93949948.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/robotics/roboduck/images/P1020398_hu_e5622e778ddcd4dc.jpg&#34; width=&#34;1280&#34; height=&#34;720&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Teaser&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/robotics/roboduck/images/P1020398_hu_1ed9b4a6d2308a62.jpg&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;My latest NXT project is a robotic arm, which sorts lego balls.&lt;/p&gt;&#xA;&lt;h1 id=&#34;pictures&#34;&gt;Pictures&lt;/h1&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/robotics/roboduck/images/P10203922_hu_550c89f66c38bb36.webp 480w, https://greenlightning.eu/robotics/roboduck/images/P10203922_hu_a34c84c596054e05.webp 800w, https://greenlightning.eu/robotics/roboduck/images/P10203922_hu_89817639492cf8d.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/robotics/roboduck/images/P10203922_hu_7f999ea309f124f6.jpg&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Teaser&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/robotics/roboduck/images/P10203922_hu_82c1f31c5ad99bc1.jpg&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/robotics/roboduck/images/P1030005_hu_990b2b3e5d8d005f.webp 480w, https://greenlightning.eu/robotics/roboduck/images/P1030005_hu_5072b9f521c35b49.webp 800w, https://greenlightning.eu/robotics/roboduck/images/P1030005_hu_a29d6e5fdc55fad2.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/robotics/roboduck/images/P1030005_hu_e59489e3096c6812.jpg&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Top View&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/robotics/roboduck/images/P1030005_hu_4aae9c761b2748b6.jpg&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;h1 id=&#34;video&#34;&gt;Video&lt;/h1&gt;&#xA;&lt;div class=&#34;youtube-embed&#34;&gt;&#xA;  &lt;iframe&#xA;    src=&#34;https://www.youtube-nocookie.com/embed/4vxzRaOjWis&#34;&#xA;    title=&#34;YouTube video&#34;&#xA;    loading=&#34;lazy&#34;&#xA;    referrerpolicy=&#34;strict-origin-when-cross-origin&#34;&#xA;    allow=&#34;accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share&#34;&#xA;    allowfullscreen&gt;&lt;/iframe&gt;&#xA;&lt;/div&gt;&#xA;&#xA;&lt;h1 id=&#34;description&#34;&gt;Description&lt;/h1&gt;&#xA;&lt;p&gt;The arm can rotate and move up and down. It first grabs a ball from the dispenser, which pushes one ball from the shelf when the arm hits the beam at the front. This is done mechanically via a construction of beams.&lt;/p&gt;</description>
			</item>
			<item>
				<title>Minecraft Resource Pack</title>
				<link>https://greenlightning.eu/minecraft-resource-pack/</link>
				<pubDate>Sat, 14 Dec 2013 15:34:13 +0100</pubDate>
				<guid>https://greenlightning.eu/minecraft-resource-pack/</guid>
				<description>&lt;p&gt;Green Lightning is a bright, colorful and happy resource pack for Minecraft! Please look at some screenshots below or scroll down to the download section if you want to see it live in action.&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft-resource-pack/images/AllBlocks_hu_f8814dc6b187cb27.webp 480w, https://greenlightning.eu/minecraft-resource-pack/images/AllBlocks_hu_7aed8460f7ecfcdf.webp 800w, https://greenlightning.eu/minecraft-resource-pack/images/AllBlocks_hu_dcba5b4b6d831978.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft-resource-pack/images/AllBlocks_hu_8fefa1722d403bc.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;AllBlocks&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft-resource-pack/images/AllBlocks_hu_d03656cfa78c291e.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;h2 id=&#34;download&#34;&gt;Download&lt;/h2&gt;&#xA;&lt;p&gt;Put the zip file in your resource pack folder (open Minecraft, select &amp;ldquo;Options&amp;rdquo;, click on &amp;ldquo;Resource Packs&amp;rdquo; and on &amp;ldquo;Open resource pack folder&amp;rdquo;) and then select it in the &amp;ldquo;Resource Packs&amp;rdquo; menu.&lt;/p&gt;</description>
			</item>
			<item>
				<title>Impressum</title>
				<link>https://greenlightning.eu/impressum/</link>
				<pubDate>Sat, 14 Dec 2013 00:47:00 +0100</pubDate>
				<guid>https://greenlightning.eu/impressum/</guid>
				<description>&lt;p&gt;&lt;em&gt;This page contains legal details about this site and is required by German law. The remaining text on this page is German.&lt;/em&gt;&lt;/p&gt;&#xA;&lt;h2 id=&#34;inhaber-der-seite-und-verantwortlicher-für-den-inhalt&#34;&gt;Inhaber der Seite und Verantwortlicher für den Inhalt&lt;/h2&gt;&#xA;&lt;img class=&#34;responsive-image impressum-details&#34; src=&#34;https://greenlightning.eu/impressum/images/impressum.svg&#34; alt=&#34;Persönliche Informationen&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/impressum/images/impressum.svg&#34;&gt;&#xA;&lt;h2 id=&#34;haftungsausschluss&#34;&gt;Haftungsausschluss&lt;/h2&gt;&#xA;&lt;h3 id=&#34;haftung-für-inhalte&#34;&gt;Haftung für Inhalte&lt;/h3&gt;&#xA;&lt;p&gt;Als Diensteanbieter sind wir gemäß § 7 Abs.1 TMG für eigene Inhalte auf diesen Seiten nach den allgemeinen Gesetzen verantwortlich. Nach §§ 8 bis 10 TMG sind wir als Diensteanbieter jedoch nicht verpflichtet, übermittelte oder gespeicherte fremde Informationen zu überwachen oder nach Umständen zu forschen, die auf eine rechtswidrige Tätigkeit hinweisen. Verpflichtungen zur Entfernung oder Sperrung der Nutzung von Informationen nach den allgemeinen Gesetzen bleiben hiervon unberührt. Eine diesbezügliche Haftung ist jedoch erst ab dem Zeitpunkt der Kenntnis einer konkreten Rechtsverletzung möglich. Bei Bekanntwerden von entsprechenden Rechtsverletzungen werden wir diese Inhalte umgehend entfernen.&lt;/p&gt;</description>
			</item>
			<item>
				<title>About</title>
				<link>https://greenlightning.eu/about/</link>
				<pubDate>Fri, 13 Dec 2013 20:58:48 +0100</pubDate>
				<guid>https://greenlightning.eu/about/</guid>
				<description>&lt;h3 id=&#34;personal-information&#34;&gt;Personal Information&lt;/h3&gt;&#xA;&lt;p&gt;I&amp;rsquo;m currently &lt;span class=&#34;dynamic-value&#34; data-dynamic=&#34;age&#34;&gt;31&lt;/span&gt; years old, study computer science and live in Germany. My other hobbies include playing piano and dancing Salsa and Bachata.&lt;/p&gt;&#xA;&lt;h3 id=&#34;online-information&#34;&gt;Online Information&lt;/h3&gt;&#xA;&lt;p&gt;I&amp;rsquo;m also known as MegaGreenLightning. I choose this user name if Green Lightning is not available. You can also find me on other websites, like:&lt;/p&gt;</description>
			</item>
			<item>
				<title>Green Lightning 1.2 - The Update that Changed the World!</title>
				<link>https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/</link>
				<pubDate>Thu, 24 Oct 2013 17:42:19 +0200</pubDate>
				<guid>https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/</guid>
				<description>&lt;p&gt;There&amp;rsquo;s a new update for my &lt;a href=&#34;https://greenlightning.eu/minecraft-resource-pack/&#34; title=&#34;Minecraft Resource Pack&#34;&gt;Minecraft resource pack&lt;/a&gt;&#xA;!&lt;/p&gt;&#xA;&lt;p&gt;Trees!&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Trees_hu_7f89a48184cc9912.webp 480w, https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Trees_hu_abe62163efa76ba0.webp 800w, https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Trees_hu_2cbcc44228e92dba.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Trees_hu_13385f0d9805b441.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Trees using the Green Lightning resource pack&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Trees_hu_3a93d506bd42be13.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;Blocks! Colored glass, sandstone, bricks, nether bricks, and ice (normal and packed):&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Blocks_hu_ea65305577600f81.webp 480w, https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Blocks_hu_fa1599d6638d2e74.webp 800w, https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Blocks_hu_c01df8ee043ed2d5.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Blocks_hu_e7db3f6976e0e43a.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Colored glass, sandstone, bricks, nether bricks, and ice&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-2-the-update-that-changed-the-world/images/Blocks_hu_2aaf828bbfacc5ec.png&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;Flowers!&lt;/p&gt;</description>
			</item>
			<item>
				<title>Ownership, Licenses and Violations</title>
				<link>https://greenlightning.eu/minecraft/ownership-licenses-and-violations/</link>
				<pubDate>Sat, 07 Sep 2013 22:50:42 +0200</pubDate>
				<guid>https://greenlightning.eu/minecraft/ownership-licenses-and-violations/</guid>
				<description>&lt;p&gt;As you might know, I&amp;rsquo;m the creator of a &lt;a href=&#34;https://greenlightning.eu/minecraft-resource-pack/&#34; title=&#34;Visit the page of my resource pack&#34;&gt;Minecraft resource pack&lt;/a&gt;&#xA; (&lt;a href=&#34;https://greenlightning.eu/minecraft/what-is-a-minecraft-resource-pack/&#34;&gt;What is this?&lt;/a&gt;&#xA;). I put a lot of time into it and the effort pays off as I&amp;rsquo;m getting a lot of downloads. Resource packs are of course property of their creator. I respect the creators of other resource packs and do not for example reupload their packs using my name. I expect people to have the same respect for my resource pack as well (and also for all my other work). The earlier versions of my resource pack contained some textures from other resource packs. I made sure that the licenses of these resource packs explicitly allowed me to include some of their textures in my resource pack and I gave credit to the original creators. I also allow other artists to use some of my textures in compilations or in their own resource pack, if they give credit to me. In a tutorial about resource packs I was advised to choose or create a license for my resource pack. It is generally good to use an already existing license, but because none of the common ones was exactly what I wanted, I decided to put my understanding of ownership and respect in simple terms and use that as a license, which is now displayed on each download page and is part of the download itself. The most important part of said license is: Do not reupload my resource pack. Although I know the internet is a very strange place, I was still very hurt, when I was told that exactly this rule had been violated. A this point I want to throw a big thank you at &lt;a href=&#34;http://www.minecraftforum.net/user/379312-insomniac-lemon/&#34; target=&#34;_blank&#34;&gt;insomniac_lemon&lt;/a&gt;&#xA; for pointing this out to me and for helping me resolve the issue. Anyway, my resource pack could previously be downloaded via it&amp;rsquo;s &lt;a href=&#34;http://www.minecraftforum.net/topic/981160-64px162-green-lightning-11-a-bright-colorful-happy-texture-pack-latest-update-horses/&#34; target=&#34;_blank&#34;&gt;Minecraft Forum thread&lt;/a&gt;&#xA; only, but insomniac_lemon spotted it on &lt;a href=&#34;http://www.planetminecraft.com&#34; target=&#34;_blank&#34;&gt;Planet Minecraft&lt;/a&gt;&#xA;. It was uploaded by a stranger with a random looking name and was getting lots of downloads and diamonds there. Thankfully I did not discover the fake myself, but it was shown to me by a very supportive and nice person, so I had help from the very beginning. insomniac_lemon then reported the fake to the moderators of Planet Minecraft. I wanted to do something as well, so I decided to take the opportunity to post my &lt;a href=&#34;http://www.planetminecraft.com/texture_pack/green-lightning-2458291/&#34; target=&#34;_blank&#34;&gt;pack to Planet Minecraft&lt;/a&gt;&#xA; myself and it&amp;rsquo;s been getting a lot of attention from the Planet Minecraft users. As you can see there are also friendly people on the internet and although there&amp;rsquo;s a saying which goes like &amp;lsquo;100 positive and 1 negative comment will still make you unhappy&amp;rsquo; you should never allow such an incident to stop you from doing what you like, but instead use the opportunity, do something creative and make the best out of it.&lt;/p&gt;</description>
			</item>
			<item>
				<title>My Three Greatest Minecraft Builds</title>
				<link>https://greenlightning.eu/minecraft/my-three-greatest-minecraft-builds/</link>
				<pubDate>Wed, 31 Jul 2013 18:00:21 +0200</pubDate>
				<guid>https://greenlightning.eu/minecraft/my-three-greatest-minecraft-builds/</guid>
				<description>&lt;p&gt;These are my three greatest Minecraft builds so far.&lt;/p&gt;&#xA;&lt;p&gt;I posted each image twice, once using &lt;a href=&#34;https://greenlightning.eu/minecraft-resource-pack/&#34; title=&#34;Minecraft Resource Pack&#34;&gt;my own resource pack&lt;/a&gt;&#xA; and once using the default look of Minecraft. Just look at what you like better :)&lt;/p&gt;&#xA;&lt;p&gt;This collection is also available as an &lt;a href=&#34;http://imgur.com/a/JUZS0&#34; target=&#34;_blank&#34;&gt;imgur album&lt;/a&gt;&#xA;.&lt;/p&gt;</description>
			</item>
			<item>
				<title>Green Lightning 1.1 - Logs and HD font!</title>
				<link>https://greenlightning.eu/minecraft/green-lightning-1-1/</link>
				<pubDate>Sun, 07 Jul 2013 17:42:06 +0200</pubDate>
				<guid>https://greenlightning.eu/minecraft/green-lightning-1-1/</guid>
				<description>&lt;p&gt;There&amp;rsquo;s a new update for my &lt;a href=&#34;https://greenlightning.eu/minecraft-resource-pack/&#34; title=&#34;Minecraft Resource Pack&#34;&gt;Minecraft resource pack&lt;/a&gt;&#xA;!&lt;/p&gt;&#xA;&lt;p&gt;This version was mainly created to put my custom hd font back into the pack, which was not included in version 1.0, because the hd font feature was broken in Minecraft 1.6.1, but is now fixed with Minecraft 1.6.2.&lt;/p&gt;</description>
			</item>
			<item>
				<title>Hot Wheels Store</title>
				<link>https://greenlightning.eu/robotics/hot-wheels-store/</link>
				<pubDate>Mon, 01 Jul 2013 18:00:53 +0200</pubDate>
				<guid>https://greenlightning.eu/robotics/hot-wheels-store/</guid>
				<description>&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/robotics/hot-wheels-store/images/P1010827_hu_3c1b5f6e665906ab.webp 480w, https://greenlightning.eu/robotics/hot-wheels-store/images/P1010827_hu_1ea2e26a0c5f305b.webp 800w, https://greenlightning.eu/robotics/hot-wheels-store/images/P1010827_hu_c6ec45f110ad139d.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/robotics/hot-wheels-store/images/P1010827_hu_c6b1c922a0829ed1.jpg&#34; width=&#34;1280&#34; height=&#34;720&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Front Image&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/robotics/hot-wheels-store/images/P1010827_hu_80ec5f7ed9271d0f.jpg&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;This is a warehouse for Hot Wheels cars. In real life such a robot could be used by car manufacturers, in really cool car dealerships or in automated under ground parking decks/parking garages.&lt;/p&gt;</description>
			</item>
			<item>
				<title>Green Lightning 1.0 - Horses!</title>
				<link>https://greenlightning.eu/minecraft/green-lightning-1-0-horses/</link>
				<pubDate>Mon, 01 Jul 2013 17:42:52 +0200</pubDate>
				<guid>https://greenlightning.eu/minecraft/green-lightning-1-0-horses/</guid>
				<description>&lt;p&gt;There&amp;rsquo;s a new update for my &lt;a href=&#34;https://greenlightning.eu/minecraft-resource-pack/&#34; title=&#34;Minecraft Resource Pack&#34;&gt;Minecraft resource pack&lt;/a&gt;&#xA;!&lt;/p&gt;&#xA;&lt;p&gt;Minecraft 1.6 features horses and so does my resource pack!&lt;/p&gt;&#xA;&lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/green-lightning-1-0-horses/images/Horses_hu_2f8788cd117d69c8.webp 480w, https://greenlightning.eu/minecraft/green-lightning-1-0-horses/images/Horses_hu_a76061bb2e512a56.webp 800w, https://greenlightning.eu/minecraft/green-lightning-1-0-horses/images/Horses_hu_e560dd5ad89ea7ae.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-0-horses/images/Horses_hu_11356ff04d33261a.jpg&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Horses using the Green Lightning resource pack&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/green-lightning-1-0-horses/images/Horses_hu_7c424bce775a4780.jpg&#34;&gt;&#xA;    &lt;/picture&gt;&#xA;&lt;p&gt;Horse armor has been edited as well:&lt;/p&gt;</description>
			</item>
			<item>
				<title>What Is a Minecraft Resource Pack?</title>
				<link>https://greenlightning.eu/minecraft/what-is-a-minecraft-resource-pack/</link>
				<pubDate>Mon, 01 Jul 2013 15:00:08 +0200</pubDate>
				<guid>https://greenlightning.eu/minecraft/what-is-a-minecraft-resource-pack/</guid>
				<description>&lt;p&gt;A resource pack is a collection of images and other files which determine how the game looks. Here&amp;rsquo;s an example: &lt;picture class=&#34;responsive-image&#34;&gt;&#xA;      &lt;source type=&#34;image/webp&#34; srcset=&#34;https://greenlightning.eu/minecraft/what-is-a-minecraft-resource-pack/images/texture-pack-comparison_hu_497543a3611728e.webp 480w, https://greenlightning.eu/minecraft/what-is-a-minecraft-resource-pack/images/texture-pack-comparison_hu_1a9e1b2bac987836.webp 800w, https://greenlightning.eu/minecraft/what-is-a-minecraft-resource-pack/images/texture-pack-comparison_hu_8ce5a8ef641ba0b9.webp 1200w&#34; sizes=&#34;(max-width: 900px) calc(100vw - 3rem), 760px&#34;&gt;&#xA;      &lt;img src=&#34;https://greenlightning.eu/minecraft/what-is-a-minecraft-resource-pack/images/texture-pack-comparison_hu_501c96b87e2e08c7.png&#34; width=&#34;1600&#34; height=&#34;900&#34; style=&#34;--image-ratio: 1.7777777777777777&#34; alt=&#34;Resource Pack Comparison&#34; loading=&#34;lazy&#34; decoding=&#34;async&#34; data-viewer-src=&#34;https://greenlightning.eu/minecraft/what-is-a-minecraft-resource-pack/images/texture-pack-comparison_hu_85c7da27e3793b0.png&#34;&gt;&#xA;    &lt;/picture&gt; The bottom/right half of this image shows how this scene looks with the default textures, while the top/left half shows how it looks using &lt;a href=&#34;https://greenlightning.eu/minecraft-resource-pack/&#34;&gt;my resource pack&lt;/a&gt;&#xA;. Resource pack creators use image painting and editing software like &lt;a href=&#34;http://www.gimp.org&#34; target=&#34;_blank&#34;&gt;GIMP&lt;/a&gt;&#xA; or &lt;a href=&#34;http://www.adobe.com/de/products/photoshop.html&#34; target=&#34;_blank&#34;&gt;Photoshop&lt;/a&gt;&#xA; to digitally draw and paint these images (i. e. they mostly do not use a camera, but start with a completely white or transparent image) and thus the creators are (digital) artists. Resource packs are *not *mods. Resource packs only change the look of the game, they do not change the game mechanics, e. g. you can&amp;rsquo;t add new blocks using a resource pack.&lt;/p&gt;</description>
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