Game Development

LD29 Warmup: AsteroiDare!

asteroidare-screenshot

I’m going to take part in Ludum Dare 29 and have created AsteroiDare as a warm up exercise.

For the game jam I’m going to use Haxe , OpenFL and HaxeFlixel as programming framework, Sublime Text for coding, Gimp for graphics and Bfxr for sound effects. I also prepared a template , so I can start coding the interesting stuff quickly.

AsteroiDare is a simple Asteroids clone, which I created to get familiar with my tools. At the moment you can only fly around and shoot asteroids. You can look at the code on GitHub.

Controls

  • A or LEFT: Rotate left
  • D or RIGHT: Rotate right
  • S or DOWN: Power the engine
  • W or UP or SPACE: Shoot!

The game used to be embedded here as a flash game, but unfortunately that is not supported anymore, so you will have to live with the screenshot above. Sorry :/